How to get the Touch position in android?

The question:

I need to get the touch begin position (X, Y) , touch move position and touch end position of the screen in android.

The Solutions:

Below are the methods you can try. The first solution is probably the best. Try others if the first one doesn’t work. Senior developers aren’t just copying/pasting – they read the methods carefully & apply them wisely to each case.

Method 1

@Override
public boolean onTouchEvent(MotionEvent event)
{
    int x = (int)event.getX();
    int y = (int)event.getY();

    switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
        case MotionEvent.ACTION_MOVE:
        case MotionEvent.ACTION_UP:
    }

    return false;
}

The three cases are so that you can react to different types of events, in this example tapping or dragging or lifting the finger again.

Method 2

Supplemental answer

Given an OnTouchListener

private View.OnTouchListener handleTouch = new View.OnTouchListener() {

    @Override
    public boolean onTouch(View v, MotionEvent event) {

        int x = (int) event.getX();
        int y = (int) event.getY();

        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                Log.i("TAG", "touched down");
                break;
            case MotionEvent.ACTION_MOVE:
                Log.i("TAG", "moving: (" + x + ", " + y + ")");
                break;
            case MotionEvent.ACTION_UP:
                Log.i("TAG", "touched up");
                break;
        }

        return true;
    }
};

set on some view:

myView.setOnTouchListener(handleTouch);

This gives you the touch event coordinates relative to the view that has the touch listener assigned to it. The top left corner of the view is (0, 0). If you move your finger above the view, then y will be negative. If you move your finger left of the view, then x will be negative.

int x = (int)event.getX();
int y = (int)event.getY();

If you want the coordinates relative to the top left corner of the device screen, then use the raw values.

int x = (int)event.getRawX();
int y = (int)event.getRawY();

Related

Method 3

@Override
    public boolean onTouch(View v, MotionEvent event) {
       float x = event.getX();
       float y = event.getY();
       return true;
    }

Method 4

Here is the Koltin style, I use this in my project and it works very well:

this.yourview.setOnTouchListener(View.OnTouchListener { _, event ->
        val x = event.x
        val y = event.y

        when(event.action) {
            MotionEvent.ACTION_DOWN -> {
                Log.d(TAG, "ACTION_DOWN nx: $xny: $y")
            }
            MotionEvent.ACTION_MOVE -> {
                Log.d(TAG, "ACTION_MOVE nx: $xny: $y")
            }
            MotionEvent.ACTION_UP -> {
                Log.d(TAG, "ACTION_UP nx: $xny: $y")
            }
        }
        [email protected]  true
    })


All methods was sourced from stackoverflow.com or stackexchange.com, is licensed under cc by-sa 2.5, cc by-sa 3.0 and cc by-sa 4.0

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